Native resolution 828 × 1792 px at 2× · 326 PPI · 6.06″ · 9:19.5. Design at 414 × 896 and export assets at 2×.
| Property | Value |
|---|---|
| CSS viewport (portrait) | 414 × 896 px |
| CSS viewport (landscape) | 896 × 414 px |
| Native resolution | 828 × 1792 px |
| Device pixel ratio | 2× |
| Pixel density | 326 PPI |
| Screen diagonal | 6.06 in |
| Panel size | 2.54 × 5.5 in |
| Aspect ratio | 9:19.5 |
| Total pixels | 1.48 MP |
| Released | 2018 |
| Operating system | iOS |
| Safe area (top / bottom) | 48 / 34 px |
Among the 130 phones on this site, the iPhone XR has the 45th largest CSS viewport area. Its 414 px width is 15 px above the 399 px average for this category.
Targeting the iPhone XR in CSS
Device-specific media queries are brittle — a new model with the same width will not match. Use them for genuine per-device fixes only, and prefer width buckets for layout.
/* Target iPhone XR specifically */
@media only screen
and (device-width: 414px)
and (device-height: 896px)
and (-webkit-device-pixel-ratio: 2) {
/* … */
}
/* More useful in practice — the width bucket it falls into */
@media (min-width: 414px) { /* … */ }
Safe area on the iPhone XR
Notch. Content placed inside the top 48 px or the bottom 34 px will sit under system UI unless you inset it.
/* iPhone XR safe area — requires viewport-fit=cover */
<meta name="viewport" content="width=device-width, initial-scale=1, viewport-fit=cover">
.app {
padding-top: env(safe-area-inset-top); /* 48px */
padding-bottom: env(safe-area-inset-bottom); /* 34px */
padding-left: env(safe-area-inset-left);
padding-right: env(safe-area-inset-right);
}
Compare with other iPhone models
| Device | CSS viewport | Native | DPR | PPI | Diagonal |
|---|---|---|---|---|---|
| iPhone XR | 414 × 896 | 828 × 1792 | 2× | 326 | 6.06″ |
| iPhone XS | 375 × 812 | 1125 × 2436 | 3× | 458 | 5.85″ |
| iPhone XS Max | 414 × 896 | 1242 × 2688 | 3× | 458 | 6.46″ |
| iPhone 11 | 414 × 896 | 828 × 1792 | 2× | 326 | 6.1″ |
| iPhone 11 Pro | 375 × 812 | 1125 × 2436 | 3× | 458 | 5.85″ |
| iPhone X | 375 × 812 | 1125 × 2436 | 3× | 458 | 5.85″ |
| iPhone 11 Pro Max | 414 × 896 | 1242 × 2688 | 3× | 458 | 6.46″ |
| iPhone 8 Plus | 414 × 736 | 1080 × 1920 | 3× | 401 | 5.5″ |
| iPhone 8 | 375 × 667 | 750 × 1334 | 2× | 326 | 4.7″ |
Questions about the iPhone XR screen
What is the screen size of the iPhone XR?
The iPhone XR has a 6.06-inch display. In CSS the viewport measures 414 × 896 px in portrait, and the panel itself has 828 × 1792 physical pixels at 326 PPI.
What resolution should I design for on the iPhone XR?
Design at 414 × 896 and export assets at 2×. That gives you 828 × 1792 px images, which is exactly what the panel renders. Designing directly at 828 × 1792 means every measurement is 2 times larger than the CSS values you will write.
What is the device pixel ratio of the iPhone XR?
The iPhone XR reports a device pixel ratio of 2. One CSS pixel therefore covers 4 device pixels. You can read it in JavaScript with window.devicePixelRatio.
What are the safe area insets on the iPhone XR?
In portrait the safe area inset is 48 px at the top and 34 px at the bottom (Notch). Use env(safe-area-inset-*) rather than hard-coding these — the values change per device and per orientation.
Which other devices have the same viewport as the iPhone XR?
3 other devices share the 414 × 896 CSS viewport: iPhone 11 Pro Max, iPhone 11, iPhone XS Max. A layout that works on one works on all of them.
Related
window.innerWidth/innerHeight reported by the stock browser with no browser chrome. See methodology and sources.