Since Xcode 14 a single 1024×1024 px icon is enough — Xcode generates every derived size at build time. The table below is what the system actually renders, which still matters if you are hand-building an asset catalogue or shipping through a non-Xcode toolchain.
| Usage | Points | Scale | Pixels |
|---|---|---|---|
| App Store | 1024pt | 1× | 1024×1024 |
| iPhone app icon | 60pt | 3× | 180×180 |
| iPhone app icon | 60pt | 2× | 120×120 |
| iPad Pro app icon | 83.5pt | 2× | 167×167 |
| iPad app icon | 76pt | 2× | 152×152 |
| Spotlight (iPhone) | 40pt | 3× | 120×120 |
| Spotlight (iPhone) | 40pt | 2× | 80×80 |
| Spotlight (iPad) | 40pt | 2× | 80×80 |
| Settings (iPhone) | 29pt | 3× | 87×87 |
| Settings (iPhone) | 29pt | 2× | 58×58 |
| Settings (iPad) | 29pt | 2× | 58×58 |
| Notification (iPhone) | 20pt | 3× | 60×60 |
| Notification (iPhone) | 20pt | 2× | 40×40 |
| Notification (iPad) | 20pt | 2× | 40×40 |
Questions
What sizes do I need for ios app icon sizes?
Since Xcode 14 a single 1024×1024 px icon is enough — Xcode generates every derived size at build time. The table below is what the system actually renders, which still matters if you are hand-building an asset catalogue or shipping through a non-Xcode toolchain.
Is there anything easy to get wrong here?
App Store submission requires the 1024×1024 icon with no alpha channel and no rounded corners — iOS applies the mask itself.